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Thread: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

  1. #201

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    New Weekly Shonen Jump scan.


  2. #202
    The Age of Smiles Devil G.'s Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Hey there, Toy Soldier!

  3. #203

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Quote Originally Posted by Galaxy 9000 View Post
    Yes, that's him in the Lucy disguise.
    Thank you, Galaxy 9000

  4. #204

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    The picture of Use carrying Luffy, Zoro, Cavendish pretty much confirms that the story mode will at least go as far as chapter 748-749, so this pretty much means Picka "should" be playable. I won't hold my breath though, as he was absent from the previous scan. Still this means the game is not following the anime which is great news. Hopefully, "him" will have most of his new abilities included.


  5. #205
    Beer Drinking Machine
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    So, as hinted 4 days ago, Diamante, as well as Bartolemo, are confirmed playable.

    I wonder what means the picture with Caribou. Does anyone understand Japanese ?

  6. #206

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)


  7. #207

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    so kid is confirmed as support only. Still unsure about that caribou picture though. But i guess buggy is also confirmed?

  8. #208
    The Age of Smiles Devil G.'s Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Gameplay's being shown on the Direct.

  9. #209

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Super grand battle was shown off in the nintendo direct. Confirms diamante as playable like we thought and shows footage of other characters. Also punk hazzard dragon stage

  10. #210
    Beer Drinking Machine
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    The video is here:

    https://www.youtube.com/watch?v=eT632b25gFU



    L
    eo at 1:00 !

  11. #211

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    I'm curious how they made Leo, of all characters, playable. I'm the only one who finds amusing Iwata talking about One Piece? Makes he looks like a fan.

  12. #212
    Starving Artist Elektrik Dynomite's Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Quote Originally Posted by KageKageKing View Post
    I'm curious how they made Leo, of all characters, playable. I'm the only one who finds amusing Iwata talking about One Piece? Makes he looks like a fan.
    Leo's not playable, he's a stage hazard

  13. #213

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Quote Originally Posted by Kavern View Post
    The video is here:

    https://www.youtube.com/watch?v=eT632b25gFU



    L
    eo at 1:00 !
    Gameplay is like a mix of Jump Ultimate Stars, Gigant Battle, and Smash.

    I'm liking how you can switch between your second character to extend combos.

  14. #214
    Discovered Stowaway MajinArekkusu's Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Man it looks good. Love the awesome grand battle style specials.

  15. #215
    Desire's Bland Moon puffing.cinema's Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Woah! It looks amazingly fluid! It must come to the west, seriously. This, Pokemon, Super Smash Bros and Animal Crossing are all I need to justify a future buy of a 3DS.

    > Now that I think about it...might it (the fluidity) be an indication of 1-attack-button? Cuz this could put the whole game to shame, don't ya think?

    I just rewatched the trailer and could spot Ace carrying a wood crate around in Phunk Hazard scenario...oh, boy.

    On the other side, I'm glad to see Jola in the Thousand Sunny one. Had hopes of her being a support, but I can't really complain...
    Last edited by puffing.cinema; August 29th, 2014 at 02:36 PM.

  16. #216
    Starving Artist Elektrik Dynomite's Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Quote Originally Posted by puffing.cinema View Post
    Woah! It looks amazingly fluid! It must come to the west, seriously. This, Pokemon, Super Smash Bros and Animal Crossing is all I need to justify a future buy of a 3DS.

    > Now that I think about it...might this be an indication of 1-attack-button? Cuz this could put the whole game to shame, don't ya think?

    I just rewatch the trailer, and spot Ace carrying a wood crate around in Phunk Hazard scenario...oh, boy.

    On another side, glad to see Jola in the Thousand Sunny one. Had hopes of her being a support, but I can't really complain...

    yeah it looks like the Grab button is back, since you can see Usopp pick up Franky as well. Assuming we have a Guard and Jump Button as well, and it looks like R is for Supports and L for Specials, controls might be identical to the Gigant series

  17. #217

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Never played Gigant but was the game that mind numbing simple? I'm hoping that this game has at least two attack buttons.

  18. #218

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Gigant had 2 or 3 didn't it? Probably 2. It played a lot like smash

  19. #219
    Starving Artist Elektrik Dynomite's Avatar
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    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Quote Originally Posted by black-leg jex View Post
    Gigant had 2 or 3 didn't it? Probably 2. It played a lot like smash
    No Gigant had one attack button, and then jump, grab, and guard. Holding L and hitting one would be specials and R was supports (or viceversa, i dont remember exactly cause i stopped playing cause it got repetitive and boring...

  20. #220

    Default Re: One Piece: Super Grand Battle! for Nintendo 3DS (2014)

    Won't hold my breath for groundbreaking gameplay. . .but boy do the stages look awesome! Chinjao breaks the Colosseum in half, the underwater stage with the bigass Sea Kings in the background, duking it out atop Punk Hazard's dragon. . .great stuff. Quite impressed.

    And it seems a good chunk of the fun will be riding and using the different animals/vehicles. Megalo, Ucy, Rhino tank, a giant beetle. . .if the gameplay options end up being lackluster, we'll at least have all these fun mounts to mess others with.

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