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Thread: Super Smash Bros

  1. #15941
    They put em in Smash Bros! Conekiller's Avatar
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    Default Re: Super Smash Bros

    There was a Spirit battle where Alph was possesed by another Pikmin lady that took an ungodly amount of time for me to bypass. The Rayman Spirit can just die in a fire! (I took the left path at the start)

    Also, the re-challenge opponent door goes away if you lose again. I assume it'll just pop back up.
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  2. #15942
    *Angry Catra noises* Shuhan's Avatar
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    Default Re: Super Smash Bros

    Quote Originally Posted by Conekiller View Post
    Also, the re-challenge opponent door goes away if you lose again. I assume it'll just pop back up.
    It comes and goes at random from what I have seen...considering I was basically doing clean up duty on unlockables my son didn't win. Still waiting for Ryu to come back.

  3. #15943
    Sweet Home Chicago Cyan D. Funk's Avatar
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    Default Re: Super Smash Bros

    I'm disappointed that Ocelot can't go the full Baby Ocelot (Snake Eater) -> Troy Baker Ocelot (Phantom Pain) -> Classic Ocelot (MGS1) -> Liquid Ocelot (MGS4).

  4. #15944

    Default Re: Super Smash Bros

    I haven't even touched spirits lol, been primarily playing smash after smash after smash.

    From what I can tell, the CPU learns from what you do, because multiple times I kick their ass in the first stock then suddenly they're goddamn slippery and I can't land a hit in the second and third stocks. On the other end, I conditioned a Pit to use his reflect move every time I used a projectile, even when it wasn't aimed at him. (Testing done with CPU 7-9)
    So yeaa... great at showing you your habits and forcing you to try different tactics, but over time I will need actual people to get better.

    Also, I love how I look at my friend's list to add my brother and fucking everyone was playing smash. First time I've seen that happen with any Switch release.

  5. #15945
    Charming Man Nobodyman's Avatar
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    Apr 2007
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    Virginia, US

    Default Re: Super Smash Bros

    Finished my first play session. First impressions:

    -Smashes seem a lot more satisfying in this game
    -I have no idea what these tickets and coins and SP do!
    -So...which Smash modes allow you to unlock characters? Cause it seems I did a Tourney for nothing.
    -Pretty cool how each character has their own unique Classic Mode
    -No Trophies this time? Instead we get Spirits? Hmm...alright.
    -I unlocked K. Rool. I am a happy chap

  6. #15946
    Sweet Home Chicago Cyan D. Funk's Avatar
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    Default Re: Super Smash Bros

    What the fuck is this Kapp'n challenge.

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  7. #15947

    Default Re: Super Smash Bros

    Quote Originally Posted by Cyan D. Funk View Post
    What the fuck is this Kapp'n challenge.

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    There's another Bob-omb. In my...

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  8. #15948

    Default Re: Super Smash Bros

    I've finally unlocked every fighter through classic mode. Took me a good 15 hours.

    Now I can check out world of light at my own pace.
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  9. #15949

    Default Re: Super Smash Bros

    I have also just finished unlocking all characters, though I did it through Smash battles and the cheese of switching language every battle.

    OF COURSE, it figures that the character I wanted to use most, Palutena, was the fucking last one I got. Jesus shitfucks batman. But now I got her and she feels great and it's all good.

  10. #15950

    Default Re: Super Smash Bros


  11. #15951
    Universing Misunderstandal
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    Default Re: Super Smash Bros

    Most spirit fights are pretty easy unless there are multiple targets or a short time limit, but I didn't think I was getting past Dr. Wily with his 8 metal Mega Mans (+a Dr. Mario) in a very uphill stamina challenge.
    I think it was the first fight that made me actually have to adapt spirits to win, since their health wouldn't drop very fast and mine would plummet because of their constant projectile spam.
    But I discovered Captain Falcon has a good way of dealing with that challenge...
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  12. #15952

    Default Re: Super Smash Bros

    The Geno one was hard but cool.
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  13. #15953

    Default Re: Super Smash Bros

    Quote Originally Posted by F13rC Pulse View Post
    Most spirit fights are pretty easy unless there are multiple targets or a short time limit, but I didn't think I was getting past Dr. Wily with his 8 metal Mega Mans (+a Dr. Mario) in a very uphill stamina challenge.
    I think it was the first fight that made me actually have to adapt spirits to win, since their health wouldn't drop very fast and mine would plummet because of their constant projectile spam.
    But I discovered Captain Falcon has a good way of dealing with that challenge...
    FC: 5043 2397 0050 In Game trainer name (WolfWood)

  14. #15954
    *Angry Catra noises* Shuhan's Avatar
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    Default Re: Super Smash Bros

    Finally beat friggin Kapp'n, just used Plessy and Snorlax. After that Iggy was cakewalk

  15. #15955

    Default Re: Super Smash Bros

    There is a mallow spirit as well!!
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  16. #15956
    Peace in Rest Early's Avatar
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    Sep 2009
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    Austria

    Default Re: Super Smash Bros

    Finally finished everyone's Classic-Mode, as one of my old mains I left Toon Link for last.

    Highest Intensity: 7.3
    Bonus Game: 142,780
    Credits: 1,728,600

    Now to finally start the World of Light!
    Currently playing Pokémon Shield&Sword, Switch Friend Code: SW-6524-3266-0517

  17. #15957

    Default Re: Super Smash Bros

    So, everyone else is also trying to unlock every character before going to Spirits mode, right? It is obviously harder for me, though, because while people are already making the transition, I just got to 46 characters (despite +13 hours)...

    Also, maybe this chances on higher difficulties, but on the level I am currently playing Ike is absurdly overpowered. He became my cheat route whenever I tire of having my ass kicked by a character I am trying to unlock.



    Unrelated: I wonder if I will ever get to a point when I will see "Shulk" and not mentally pronounce it as "She-Hulk"

  18. #15958

    Default Re: Super Smash Bros

    My brother and I started with some 1v1 battles with the original roster to see how they play and unlocked some fighers. Then we jumped right to spirit mode because we are both good with Kirby and can rotate after each fight. We discovered that every fighter we unlocked in the Spirit Mode was unlocked for all other modes, so we continued.
    This method to unlock new fighters seemed rather slow though, even with occasionally dropping back into the main menu to force another challenger. 15 new fighters within 12 hours...

    The varied matches and leveling your spirits really make that mode. We had a lot of fun. My brother hates Funky Kong now tho. His level in spirit mode was insane, even on easy (Is there a Spirit against Bullet Bills?). I think we did nearly 20 retrys :D
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  19. #15959

    Default Re: Super Smash Bros

    Got most of the characters now thanks to the reset trick. Has been a fun game, looks real damn pretty.


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  20. #15960

    Default Re: Super Smash Bros

    so it seems there are three avenues.

    1) The Classic Mode flow chart.
    2) World of Light
    3) Random versus battles, you get a new fighter every ten minutes(?)

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